﻿using System;

namespace FortuneUniverse.Fortune.Dyson
{
  [Flags]
  public enum EPlanetSingularity
  {
    None = 0,
    TidalLocked = 1,
    TidalLocked2 = 2,
    TidalLocked4 = 4,
    LaySide = 8,
    ClockwiseRotate = 16, // 0x00000010
    MultipleSatellites = 32, // 0x00000020
  }
}
